A "Gamified Adversarial Multimodal Breakout via Instructional Traps" (GAMBIT) vulnerability exists in the safety alignment mechanisms of Multimodal Large Language Models (MLLMs), specifically those employing Chain-of-Thought (CoT) reasoning. The vulnerability exploits the finite cognitive resource budget of the model by inducing "cognitive overload" through a high-stakes, gamified context. The attack functions by decomposing a harmful query into a visual puzzle (e.g., a shuffled grid of image…
Source: arXiv